Space Victory is a card game I’ve been working on for the past few months with my friend Lanz Singbeil. It’s a spaceship combat game that can be played with 2-4 players. Players build spaceships, send them to planets, and engage in combat to claim planets for victory points. The combat system uses dice to determine hits and includes a damage system and other ways to change the odds. There are more systems but I’ll cover them in future posts. Currently we are in the design phase and are playtesting it with people whenever we have the chance. The game is a blast to play and is already nicely balanced. There are a few systems we need to finalize and a handful of problems to address but the hard parts are done.
I plan to talk about the evolution of the design, the tools we’re using, and how we solved specific design problems in future posts. For now here’s a picture from the latest playtest. The cards have art found through Google image search. We have not figured out the art direction yet.