Fruit War project finished (previously Towers and Catapults)

I finished up my game project for my Advanced Game Design class. We managed to implement just about everything in the original design. My role in the project was mostly programming but I also contributed to the design. I don’t consider this project done because it could use some game balancing and bug fixes.  A couple of my friends played a single game over an hour until they introduced house rules of no more growing trees to end the game quicker. The game is available for download on its project page.

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