I’ve been working on a card game called Evil Genius VS Spies which is nearing completion for my advanced game design class. My team finally has a decently balanced set of cards and now we’re designing the card layouts and rule book. It is an asymmetric card game with gameplay that focuses on the spatial relationships between cards. One player takes the role of the evil genius and constructs an evil lair to carry out an evil plan. The other player plays as the Spies, building intelligence networks to support spies and infiltrate the lair to thwart the evil genius’ plans. The objective of the game is to thwart or carry out 10 evilness worth of evil plans.
In my game design class the focus has always been on learning game engines rather than actual design skills so amazingly we got permission to do a card game. The best part about it is we went through tons of iterations to see what worked and what didn’t. It really taught us a lot about game design and balancing in general. The card set will eventually go online so everyone can print them out and try it. I was hoping to release it on thegamecrafter.com but with shipping for a small card game to Canada being almost 3 times the cost as the product, it might have to wait.
Below is a sample card from the game. I created the card art in Maya and Brooklyn Hillman created the card layout.